9/2006 - 12/2008
Downers Grove, IL
Developed Unix scripts to support Ingres database workflows. Worked closely with BA's and PM's on activity and scheduling estimates.
Daniel Scarpelli, PMP
IT Project Manager & Software Developer
Unix/Oracle developer on a large production database team for General Motors. Responsible for migrating workflows from the mainframe to the Unix servers. Collaborated on scope and time estimates.
Unix shell script developer for the company's billing systems. Assisted in decomposing high level deliverables into technical requirements.
3/2002 - 8/2006
Northlake, IL
Managed and developed the following mobile apps utilizing a small team of developers. Published titles on multiple mobile app stores: Air Hockey VR, Spirit Board VR, Renegades of Mars VR, Solar Realms Rising VR, Crazy Quadcopter, Super Bouncy Ball, Slots of Atlantis, Pumpkin Smash, Jingle Bell Bombs, and several fitness related Android apps.
Google Play, App Store, and the Oculus VR Store.
DB2 developer for multiple large marketing databases on a team of 5. Facilitated client conference calls in discussions regarding project scope, timelines, and status.
11/2011 - 8/2014
Chicago, IL
9/2018 - present
Champaign, IL
Unity developer on an augmented reality office layout builder app for the Microsoft HoloLens. Worked with functional manager on design and scope definition.
Project Manager and software architect on a team of 6 developers spanning 2 titles published on the major mobile app stores. Responsible for the project development, budget and schedule.
Unity developer and designer for a marketing showcase app for Google Cardboard
and the GearVR. Worked with client through the entire project life cycle. Helped obtain project resources.
Unity augmented reality developer creating medical simulation software utilizing the GearVR, Leap Motion, and Meta1 Space Glasses. Collaborated with CTO in evaluating alternative technical solutions.
Unity developer for a learning app designed to improve cognitive rehabilitation and brain health through connecting physical Soma puzzle pieces to the virtual world. Worked with CEO on scope and timelines.
Unity developer on Epic Skater for iOS and Android. Responsible for UI design, code, and implementation.
Android Java developer for an internal document repository app.
Developed VR art gallery prototype for showcasing, displaying, and purchasing photography.
Ported and optimized GearVR proof of concept educational app to run on Google Cardboard.
1/1998 - 2/2002
Schaumburg, IL
Bachelor's of Science, Computer Science, 1997
Minor in South East Asian Studies
3/2009 - 3/2011
Lake Zurich, IL
8/2014 - 9/2018
Los Angeles, CA
Project Management Professional (PMP), 2016
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